گرن توریسمو (بازی ویدئویی)

از ویکی‌پدیا، دانشنامهٔ آزاد
گرن توریسمو
توسعه‌دهنده(ها)استودیو ژاپن و (Polys Entertainment)[الف]
ناشر(ها)سونی کامپیوتر انترتینمنت
کارگردان(ـان)کازونوری یامائوچی
تهیه‌کننده(ها)کازونوری یامائوچی
شوهی یوشیدا
طراح(ـان)کازونوری یامائوچی
تاکشی یوکوچی
هیروتاکا کومیاما
برنامه‌نویس(ـان)سیچی ایکیو
هنرمند(ان)ماساکی گوتو
آهنگساز(ان)ماساهیرو آندو (ژاپن)
ایسامو اوهیرا (ژاپن)
جیسون پیج (اروپا/آمریکا)
سریگرن توریسمو
سکو(ها)پلی‌استیشن
تاریخ(های) انتشار
ژانر(ها)شبیه‌ساز رانندگی[۴][۵]
حالت(ها)تک‌نفره, چندنفره

گرن توریسمو[ب][پ] (به انگلیسی: Gran Turismo) یک شبیه‌سازی مسابقه‌ای و بازی ویدیویی در سال ۱۹۹۷ توسط استودیو ژاپن و Polys Entertainment (که بعداً پولی‌فونی دیجیتال (Polyphony Digital) برای نسخه‌ها و دنباله‌های آمریکای شمالی نام گرفت) توسعه یافت و توسط سونی کامپیوتر انترتینمنت برای پلی‌استیشن منتشر شد. این بازی توسط کازونوری یامائوچی کارگردانی و توسط شوهی یوشیدا تهیه شده است. این اولین بازی در مجموعه گرن توریسمو است.

پس از گذشت پنج سال از زمان توسعه، گرن توریسمو هم از نظر تجاری و هم از نظر انتقادی مورد استقبال قرار گرفت و در مجموع ۱۰/۸۵ میلیون نسخه در سراسر جهان فروخته شد.[۱][۶] به خاطر استقبال بالای این بازی به پرفروش‌ترین بازی پلی‌استیشن تبدیل شد، و میانگین امتیاز ۹۵ درصد را در مجموع از گیم‌رنکینگز به‌دست آورد و آن را به بالاترین امتیاز بازی‌های مسابقه‌ای در جهان تبدیل کرد. زمان بسته شدن سایت در سال ۲۰۱۹.[۷] بسیاری از نشریات آن را یکی از برترین بازی‌های ویدیویی تمام دوران می‌دانند. این بازی یک مجموعه را شروع کرده است و بیش از ۱۰ اسپین آف و دنباله‌های آن تولید شده است.

روند بازی[ویرایش]

پرونده:Gran Turismo ScreenShot.jpg

اسکرین شات از روند بازی میتسوبیشی اف‌تی‌او جی‌پی‌ایکس در پیست کوه تریال (Trial Mountain) (NTSC/UC ورژن)

گرن توریسمو یک بازی رانندگی است. بازیکن باید با ماشینی مانور دهد تا با رانندگان هوش مصنوعی در پیست مسابقه رقابت کند. بازی از دو حالت مختلف استفاده می‌کند: حالت آرکید و حالت شبیه‌سازی (حالت گرن توریسمو (شبیه‌سازی) در نسخه های پال و ژاپنی). در حالت آرکید، بازیکن می‌تواند آزادانه پیست و وسایل نقلیه مورد نظر خود را انتخاب کند. برنده شدن در مسابقات؛ اتومبیل‌ها و پیست‌های اضافه را باز می‌کند.

با این حال، حالت شبیه سازی به بازیکن نیاز دارد که سطوح مختلف گواهی‌نامه رانندگی را برای شرکت در رویدادها کسب کند[۸] و با برنده شدن در مسابقات قهرمانی اعتبار (پول)، جوایز و اتومبیل‌های جایزه‌ای به دست آورید. برنده شدن در یک قهرمانی خاص همچنین یک ویدئو و چند آهنگ نمایشی اضافی را باز می‌کند. اعتبار می تواند برای خرید وسایل نقلیه اضافی و برای قطعات و اسپرت کردن خودرو استفاده شود.

گرن توریسمو دارای ۱۴۰ اتومبیل و ۱۱ پیست مسابقه (همچنین نسخه های معکوس آنها) است. دو خودروی هوندا ان‌اس‌ایکس از سال ۱۹۹۲ در نسخه ژاپنی قرار گرفتند، اما از نسخه های آمریکای شمالی و اروپایی حذف شدند. همچنین یک شورولت کوروت ۱۹۶۷ و یک مزدا رودستر ۱۹۹۸ انحصاری برای حالت آرکید می‌باشد.

توسعه[ویرایش]

The game took five years to complete[۹] with a development budget of $5 million.[۱۰] The development personnel were largely the same team which was behind the earlier PlayStation racers Motor Toon Grand Prix and Motor Toon Grand Prix 2, and Gran Turismo uses parts of the Motor Toon game engine, such as the physics model.[۱۱] Kazunori Yamauchi said that the development of Gran Turismo started in the second half of 1992. Yamauchi added that at different times only seven to fifteen people were assisting him.[۱۲] Since Motor Toon Grand Prix 2 was still in development when work on Gran Turismo started, several people only joined the development team after the completion of Motor Toon Grand Prix 2 freed them up to work on Gran Turismo.[۱۱] Shuhei Yoshida, at the time head of Japan Studio, was the producer of the game.[۱۳]

When asked how difficult it was to create Gran Turismo, Yamauchi remarked: "It took five years. In those five years, we could not see the end. I would wake up at work, go to sleep at work. It was getting cold, so I knew it must be winter. I estimate I was home only four days a year."[۹] While the team used standard PlayStation libraries in part, to get the game to run at optimal speed they had to use assembly code, and even then, they found the limitations of the PlayStation's CPU would not allow them to meet their initial goal of having 12 cars in each race.[۱۱] Sound design was one aspect that Yamauchi believed was compromised due to a lack of time. Although Kazunori considered the game's artificial intelligence to be superior to its competitors, he remained unsatisfied with its development.[۱۴]

Gran Turismo was the first game designed to fully support the PlayStation's DualShock controller.[۱۵]

When Gran Turismo was released in Japan, Polys Entertainment was still a development group within Sony Computer Entertainment's Japan Studio. The studio was reestablished as Polyphony Digital in April 1998, before the Western release of the game.[۱۶] Yamauchi estimated that Gran Turismo utilised around 75% of the PlayStation's maximum performance.[۱۷]

بازتاب‌ها[ویرایش]

عملکرد تجاری[ویرایش]

Gran Turismo was a commercial hit.[۱][۲] In May 1998, Sony awarded Gran Turismo a "Double Platinum Prize" for sales above 2 million units in Japan alone.[۱۸] In its first month on the Japanese market, it sold over 1 million copies, making it the best-selling video game of the 1997 holiday shopping season in Japan.[۸] According to Weekly Famitsu, it sold an additional 1.34 million units during the first half of 1998, which made it Japan's second-best selling game for that period.[۱۹] It was also a high-seller in Australia, selling over 100,000 units in the first two months and with sales exceeding 130,000 by October 1998.[۲۰] In the United States, it was the best-selling PlayStation game of 1998 with 1,431,483 sales and ۵۸,۵۶۸,۵۲۰ دلار آمریکا (۱۰۵٬۱۵۵٬۴۸۵ دلار در ۲۰۲۴) revenue.[۲۱][۲۲] It was again the best-selling PlayStation game of 1999 in the United States, where it sold 1.3 million units and grossed an estimated ۳۵۰۰۰۰۰۰ دلار آمریکا (۶۱٬۰۰۰٬۰۰۰ دلار در ۲۰۲۴) that year,[۲۳][۲۴] adding up to ۲٬۷۳۱٬۴۸۳ sales and about ۶۲۰۰۰۰۰۰ دلار آمریکا (۱۱۱٬۰۰۰٬۰۰۰ دلار در ۲۰۲۴) revenue in the United States by 1999.

It received a "Gold" award from the Verband der Unterhaltungssoftware Deutschland (VUD) in August 1998,[۲۵] for sales of at least 100,000 units across Germany, Austria and Switzerland.[۲۶] It sold 270,000 units in the German market from January through September 1998, which made it the region's best-selling console game of the period across all systems.[۲۷] The VUD raised it to "Platinum" status, indicating 200,000 sales, by November.[۲۸] At the 1999 Milia festival in Cannes, it took home a "Platinum" prize for revenues above €۶۶ million

or خطای قالب‌بندی: Not a number: الگو:به یورو/داده/۲۰۲۱,۰۰۰,۰۰۰ دلار آمریکا (خطای عبارت: عملگر and دور از انتظار دلار در ۲۰۲۴) in the European Union during 1998. This made it Europe's second-highest-grossing game of the year, behind Tomb Raider III.[۲۹] It was again Europe's second highest-grossing game of 1999 with €۹۴٫۴۴۴ million
or خطای قالب‌بندی: Not a number: الگو:به یورو/داده/۱۹۹۹,۰۰۰ دلار آمریکا (خطای عبارت: عملگر and دور از انتظار دلار در ۲۰۲۴) grossed that year,[۳۰] adding up to over €۱۶۰٫۴۴۴ million
or ۱۷۵۶۵۸۰۰۰ دلار آمریکا (۳۱۵٬۰۰۰٬۰۰۰ دلار در ۲۰۲۴) grossed in Europe by 1999, and over ۲۳۸۰۰۰۰۰۰ دلار آمریکا (۴۲۷٬۰۰۰٬۰۰۰ دلار در ۲۰۲۴) across Europe and the United States by 1999.

By March 1999, Gran Turismo had sold over six million units worldwide,[۳۱] of which two million were derived from the United States.[۳۲] By February 2000, it had sold 7 million units worldwide, for which it was awarded the Guinness World Record for Best-Selling Driving Simulator.[۳۳] By December 2000, it had sold more than 10 million copies worldwide, including 3.7 million units in the United States.[۳۴] As of April 2008, the game has shipped 2.55 million copies in Japan, 10,000 in Southeast Asia, 4.3 million in Europe, and 3.99 million in North America, for a total of 10.85 million copies. It remains the best-selling video game for the PlayStation and the fourth highest-selling game in the Gran Turismo franchise, behind Gran Turismo 4, Gran Turismo 5 and Gran Turismo 3: A-Spec respectively.[۱][۲][۳۵]

In Australia, the game sold more than 110,000 copies in its first two months.[۳۶]

انتقادات[ویرایش]

Gran Turismo received widespread acclaim, with praise for its graphics,[۴۱][۴۳][۴۶][۵۰] sophisticated and believable physics,[۴۱][۴۳][۴۵][۴۶] tight controls,[۴۱][۴۳][۴۶][۵۰] and number of cars;[۴۱][۴۳][۵۰] GamePro commented it has "more cars than a mall parking lot."[۵۰] It was classified as "universal acclaim" by review aggregator Metacritic.[۳۷]

A number of critics gave particular praise to the replay mode, lauding the usage of multiple camera views and likening the quality to live action video.[۴۵][۴۶][۵۰] The ability to upgrade and customize cars in a variety of ways was also widely applauded, with some noting this allows the player to build a car that fits their own particular playstyle and compensates for their own weaknesses.[۴۳][۴۶][۵۰] Dean Hager of Electronic Gaming Monthly (EGM) and Vince Broady of GameSpot both particularly noted Gran Turismo's successful blend of arcade-style and simulation racing, with Broady commenting, "Some players enjoy the raw excitement and unfettered control of an action-oriented contest, while others go gaga over the realistic physics and heavy-duty customization features of a sim-style game. Rare indeed, almost nonexistent, is a racer that has a legitimate appeal to both camps, a game that blends the elements of action and sim in such a subtle manner that something altogether new is the result."[۴۱][۴۳]

Next Generation stated that "as it stands in the Japanese version, everything about Gran Turismo is a class act, and it raises the bar for racing games on almost every possible level. Our highest possible recommendation."[۴۶] Reviewing the U.S. release, John Ricciardi and Kraig Kujawa of EGM criticized that it retained the Japanese names and likenesses for many of the cars instead of using the American versions, but were just as enthusiastic about the game as a whole, commenting, "Get used to this quote, 'cause you're gonna hear it a lot: Gran Turismo is the best racing game of all time."[۴۱] Hager and GamePro were less certain of this claim, opining that Gran Turismo contemporary Need for Speed III was at least a viable competitor.[۴۱][۵۰] IGN described it as the best racing game to date, and especially praised how the game's physics cause cars to react to the environment and the driving in a realistic manner.[۴۵]

The one significant criticism voiced against Gran Turismo was that the licensing procedure is excessively drawn-out and difficult.[۴۱][۵۰] Broady particularly criticized that passing a licensing exam can be more difficult than winning the race which that license unlocks.[۵۰]

Gran Turismo won "Console Racing Game of the Year" at the 2nd Annual Interactive Achievement Awards (now known as the D.I.C.E. Awards),[۵۱] won "Best Simulation" of 1999 at the Spotlight Awards,[۵۲] won "Best Driving Game" and "Best Graphics" of 1999 according to the staff of PlayStation Official Magazine, and was voted the sixth best game of all time by the magazine's readers in the same issue.[۵۳] At the 1999 edition of the Milia D’Or Awards in Cannes, Gran Turismo won in the "Racing Game" category.[۵۴] In 2000, readers of Computer and Video Games voted it the eighth best video game of all time.[۵۵] Game Informer ranked it the 21st best video game ever made in 2001. The staff felt that the racing genre had not offered as "complete [a] package" as Gran Turismo.[۵۶] In 2017, Gran Turismo was declared the best driving game ever by Top Gear.[۵۷]

In 1999, Next Generation listed Gran Turismo as number 15 on their "Top 50 Games of All Time", commenting that, "Gran Turismo features cars that handle better than any other racing game ever made".[۵۸] In 2006, Gran Turismo was inducted into GameSpot's list of the greatest games of all time.[۵۹] In 2015, IGN listed Gran Turismo as the second most influential racing game of all time (after Pole Position), calling it "the grandfather of all modern console racing sims."[۴]

منابع[ویرایش]

  1. ۱٫۰ ۱٫۱ ۱٫۲ ۱٫۳ ۱٫۴ ""Gran Turismo" Series Software Title List". Polyphony Digital. ژوئن 2008. Archived from the original on February 6, 2007. Retrieved December 3, 2008.
  2. ۲٫۰ ۲٫۱ ۲٫۲ "Gran Turismo Series Shipment Exceeds 50 Million Units Worldwide" (Press release). Sony Interactive Entertainment. مه 9, 2008. Archived from the original on December 29, 2017. Retrieved May 29, 2008.
  3. "Sony Ships Worlds Greatest Racing Game". PSX Nation. مه 12, 1998. Archived from the original on February 25, 2001. Retrieved November 26, 2023.
  4. ۴٫۰ ۴٫۱ "The Top 10 Most Influential Racing Games Ever". آی‌جی‌ان. آوریل 3, 2015. Archived from the original on June 3, 2019. Retrieved October 19, 2020.
  5. The Greatest Games of All Time: Gran Turismo بایگانی‌شده در ۲۰۱۷-۰۹-۰۵ توسط Wayback Machine, گیم‌استاپ
  6. "Gran Turismo Series Software Title List". polyphony.co.jp. 2013. Archived from the original on February 6, 2007. Retrieved January 30, 2013.
  7. "Reviews and News Articles". GameRankings. Archived from the original on December 5, 2019.
  8. ۸٫۰ ۸٫۱ "Gran Turismo: The Ultimate Racing Game". Electronic Gaming Monthly. No. 105. Ziff Davis. آوریل 1998. p. 48.
  9. ۹٫۰ ۹٫۱ Vaughn, Mark (ژوئن 3, 2009). "Six questions for the creator of Gran Turismo". AutoWeek Magazine. Archived from the original on July 12, 2009. Retrieved July 2, 2009.
  10. "Sounds familiar?". The Daily Telegraph. اوت 7, 1999. p. 77. Archived from the original on October 10, 2023. Retrieved October 10, 2023 – via Newspapers.com.
  11. ۱۱٫۰ ۱۱٫۱ ۱۱٫۲ "NG Alphas: Gran Turismo". Next Generation. No. 36. Imagine Media. دسامبر 1997. pp. 110–111.
  12. Takahashi, Dean (ژانویه 14, 2010). "Gran Turismo's Creator Takes a Fifth Stab at a Perfect Racing Game". GamesBeat. Archived from the original on March 3, 2016. Retrieved January 27, 2011.
  13. Ashcraft, Brian (نوامبر 4, 2013). "How Sony's Hometown Studio Rose From the Ashes In Time for the PS4". Kotaku.
  14. "Prescreen: Gran Turismo 2". Edge. Future Publishing (68): 48–49. فوریه 1999.
  15. "GT Gran Turismo: Sony's New 'Driving Simulator'". Electronic Gaming Monthly. No. 102. Ziff Davis. ژانویه 1998. p. 92.
  16. "Corporate Profile". polyphony.co.jp. Archived from the original on February 27, 2012. Retrieved January 15, 2012.
  17. "Prescreen: Gran Turismo 2". Edge. Future Publishing (68): 46. فوریه 1999.
  18. Johnston, Chris (مه 18, 1998). "Sony Awards Top PlayStation Games". GameSpot. Archived from the original on March 8, 2000.
  19. Ohbuchi, Yutaka (اوت 20, 1998). "First Half '98 Top Ten Japanese Games". GameSpot. Archived from the original on March 2, 2000.
  20. "10 million PAL PlayStations". Official PlayStation Magazine (Australia) (15): 14. اکتبر 1998.
  21. "High Scores: Top Titles in the Game Industry". Feed Magazine. آوریل 22, 1999. Archived from the original on May 8, 1999.
  22. The Veronis, Suhler & Associates Communications Industry Forecast. Veronis, Suhler & Associates. 1999. p. 247. Archived from the original on February 2, 2023. Retrieved October 24, 2021. While Nintendo 64 titles dominated the top-10 best-seller list in 1997, PlayStation software rebounded in 1998, occupying six of the top-10 spots. Nevertheless, the leader in sales, Legend of Zelda: Ocarina of Time, is the continuation of a popular fantasy series manufactured by Nintendo. The second leading game, Gran Turismo, is a car-racing game produced by Sony for its PlayStation platform.
  23. "Nintendo Dominates Videogame Sales: A small crop of N64 games followed the pace set by Game Boy titles". IGN. ژانویه 13, 2000. Archived from the original on August 12, 2002. Retrieved October 25, 2021.
  24. "Games Industry Sales Top $7.4 Billion in 1999". Spectrum: Interactive Media & Online Developer News. PC Data. فوریه 7, 2000. Archived from the original on September 15, 2000. Retrieved October 25, 2021.
  25. "Uhr TCM Hannover – ein glänzender Event auf der CebitHome" (Press release) (به آلمانی). Verband der Unterhaltungssoftware Deutschland. اوت 26, 1998. Archived from the original on July 13, 2000. Retrieved January 1, 2020.
  26. Horn, Andre (ژانویه 14, 2004). "VUD-Gold-Awards 2003". GamePro Germany (به آلمانی). Archived from the original on July 18, 2018.
  27. Müller, Eva; Canibol, Hans-Peter (نوامبر 23, 1998). "Die Spaßmaschine". Focus (به آلمانی). Archived from the original on December 6, 2018.
  28. "Neues aus der Verbandsgeschäftstelle" (Press release) (به آلمانی). Paderborn: Verband der Unterhaltungssoftware Deutschland. نوامبر 27, 1998. Archived from the original on June 10, 2000. Retrieved January 1, 2020.
  29. Staff (فوریه 12, 1999). "Milia News; ECCSELL Awards Name Winners". GameSpot. Archived from the original on August 30, 1999. Retrieved January 1, 2020.
  30. "Le Milia 2000 Annonce Les Gagnants Des Prix ECCSELL, Organisés Par Le Sell en Partenariat Avec Gfk Et Chart-Track" [Milia 2000 Announces Winners of ECCSELL Awards, Organized by Le Sell in Partnership With Gfk and Chart-Track]. FHCOM (به فرانسوی). Reed Midam. فوریه 15, 2000. Archived from the original on October 25, 2021. Retrieved October 25, 2021.
  31. "Results For The Fiscal Year Ended March 31, 1999" (PDF). Sony. آوریل 28, 1999. p. 4. Archived (PDF) from the original on October 24, 2021. Retrieved October 24, 2021.
  32. Staff (ژوئیه 12, 1999). "Turismo Races Past Two Million". GameSpot. Archived from the original on February 29, 2000.
  33. "Computer Games: Best-Selling Driving Simulator". Guinness World Records 2001. Guinness. 2000. p. 120. ISBN 978-0-85112-102-4.
  34. "Gran Turismo™ 3 A-spec Delivers the Most Technologically Advanced Racing Experience Exclusively on Playstation®2". Sony.com. Sony Computer Entertainment America. دسامبر 22, 2000. Archived from the original on November 15, 2021. Retrieved November 15, 2021.
  35. "製品情報 | Polyphony Digital - ポリフォニー・デジタル". آوریل 27, 2018. Archived from the original on April 27, 2018. Retrieved January 22, 2020.
  36. Hawley, Jonathan (سپتامبر 13, 1998). "Video killed the racing driver". The Age. p. 116. Archived from the original on April 2, 2022. Retrieved April 2, 2022 – via Newspapers.com.
  37. ۳۷٫۰ ۳۷٫۱ "Gran Turismo for PlayStation Reviews". Metacritic. CBS Interactive. Archived from the original on September 3, 2020. Retrieved November 6, 2013.
  38. Broesder, Chris. "Gran Turismo - Review". AllGame. Archived from the original on November 14, 2014. Retrieved November 22, 2014.
  39. Alex C (1998). "PlayStation Review: Gran Turismo". Computer and Video Games. Archived from the original on June 10, 2007. Retrieved March 11, 2014.
  40. Edge Staff (فوریه 1998). "Gran Turismo review". Edge. No. 55. Archived from the original on February 21, 2014. Retrieved March 8, 2015.
  41. ۴۱٫۰ ۴۱٫۱ ۴۱٫۲ ۴۱٫۳ ۴۱٫۴ ۴۱٫۵ ۴۱٫۶ ۴۱٫۷ ۴۱٫۸ Davison, John; Ricciardi, John; Hager, Dean; Kujawa, Kraig (ژوئیه 1998). "Review Crew: Gran Turismo". Electronic Gaming Monthly. No. 108. Ziff Davis. p. 138.
  42. Baldric (مه 1998). "Gran Turismo Review (PS)". Game Revolution. Archived from the original on May 14, 2008. Retrieved March 11, 2014.
  43. ۴۳٫۰ ۴۳٫۱ ۴۳٫۲ ۴۳٫۳ ۴۳٫۴ ۴۳٫۵ ۴۳٫۶ Broady, Vincent (ژانویه 15, 1998). "Gran Turismo Review". GameSpot. Archived from the original on November 6, 2013. Retrieved November 6, 2013.
  44. "R.I.P. PlayStation: The best of 1995-2001". Hyper. No. 90 (April 2001). فوریه 28, 2001. pp. 44–51.
  45. ۴۵٫۰ ۴۵٫۱ ۴۵٫۲ ۴۵٫۳ Boor, Jay (اوت 23, 1998). "Gran Turismo". IGN. Archived from the original on October 14, 2017. Retrieved November 6, 2013.
  46. ۴۶٫۰ ۴۶٫۱ ۴۶٫۲ ۴۶٫۳ ۴۶٫۴ ۴۶٫۵ ۴۶٫۶ "Tour de Force". Next Generation. No. 40. Imagine Media. آوریل 1998. p. 97.
  47. "Play Test: Gran Turismo". Official UK PlayStation Magazine (Platinum Special): 24–31. 1999.
  48. "Gran Turismo". Official U.S. PlayStation Magazine. Vol. 1, no. 9. ژوئن 1998. pp. 78–80.
  49. Walk, Gary Eng (ژوئن 19, 1998). "Gran Turismo". Entertainment Weekly. No. 437. Archived from the original on March 11, 2014. Retrieved March 11, 2014.
  50. ۵۰٫۰ ۵۰٫۱ ۵۰٫۲ ۵۰٫۳ ۵۰٫۴ ۵۰٫۵ ۵۰٫۶ ۵۰٫۷ ۵۰٫۸ Air Hendrix (ژوئیه 1998). "PlayStation ProReview: Gran Turismo". GamePro. No. 118. IDG. p. 64.
  51. "Second Interactive Achievement Awards - Console". Interactive.org. Academy of Interactive Arts & Sciences. Archived from the original on October 11, 1999. Retrieved May 5, 2023.
  52. "Game Developers Choice Awards". Gamechoiceawards.com. Archived from the original on December 12, 2013. Retrieved November 6, 2013.
  53. Official UK PlayStation Magazine issue 50, page 38, Future Publishing, October 1999.
  54. Rodger, Jennifer (فوریه 15, 1999). "Network: An off year for `offline'". The Independent. Retrieved December 6, 2023.
  55. Computer and Video Games issue 218.
  56. Cork, Jeff (نوامبر 16, 2009). "Game Informer's Top 100 Games of All Time (Circa Issue 100)". Game Informer. Archived from the original on February 19, 2016. Retrieved December 10, 2013.
  57. "The top 50 best ever driving games: 10-1". Top Gear. دسامبر 23, 2016. Archived from the original on September 27, 2019. Retrieved March 11, 2019.
  58. "Top 50 Games of All Time". Next Generation. No. 50. Imagine Media. فوریه 1999. p. 79.
  59. "The Greatest Games of All Time: Gran Turismo". GameSpot. Archived from the original on October 9, 2007.

پیوند به بیرون[ویرایش]


خطای یادکرد: خطای یادکرد: برچسب <ref> برای گروهی به نام «persian-alpha» وجود دارد، اما برچسب <references group="persian-alpha"/> متناظر پیدا نشد. ().